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Product Design · UX Research · UI · Front-end

Designing the foundations of a new insurance platform.

Helping transform complex specialty-insurance workflows into a clearer, more efficient and user-centred product experience.

RoleFounding UI/UX Designer
IndustryInsurtech
ProductB2B SaaS
Timeline2020–2022
Constructer AI platform interface
Overview

Making complex insurance workflows easier to understand, manage and act on.

Insurwave is a B2B Insurtech platform designed to connect insurance buyers, brokers and insurers while making complex insurance data easier to manage and understand.

As the founding UI/UX designer, I worked across research, UX strategy, interaction design, visual design and front-end delivery to help evolve the product experience.

The opportunity

Improve existing journeys, introduce more self-service capabilities and create a clearer way for users to understand and manage their assets.

01 — The challenge

How do you simplify a complex B2B insurance product without hiding the complexity users need?

Specialty insurance involves multiple stakeholders, complex processes and large volumes of information.

The challenge was not simply to make the interface look simpler. It was to help users understand the relationships between assets, policies, risks and actions while reducing unnecessary friction.

Complex workflows

Multiple tasks and stakeholders across the insurance lifecycle.

Fragmented information

Important information could be difficult to locate and connect.

Backend dependency

Some processes relied heavily on backend teams.

Limited self-service

Opportunity to give users greater control over their workflows.

02 — My role

Establishing the UX practice while designing the product.

As the founding UI/UX designer, I wasn't simply given individual features to design. I helped establish the design process while working autonomously with product, client-success and engineering teams.

01

Research

Business research, user research, field research, desk research and stakeholder workshops.

02

Strategy

Personas, hypotheses, user journeys and information architecture.

03

Design

Flows, wireframes, prototypes, UI and interaction design.

04

Validation

Stakeholder review, user testing and iteration.

05

Delivery

Design specifications, engineering collaboration and front-end implementation.

03 — Understand the business

Starting with the business before designing the interface.

I began by working with senior stakeholders and cross-functional teams to understand the product vision, existing experience and opportunities for improvement.

01

Strengths

What was already working within the product and business?

02

Weaknesses

Where were users experiencing friction?

03

Opportunities

Where could product and UX design create value?

04

Vision

What did stakeholders want the platform to become?

Constructer AI platform interface
04 — Understand the users

Understanding the people behind the workflows.

Research explored the different roles involved in specialty insurance and the tasks, goals, behaviours and pain points associated with each.

User group 01

Insurance Buyer

Understanding risk, assets and insurance requirements while coordinating with other stakeholders.

User group 02

Broker

Managing relationships, policies, quotes and communication between parties.

User group 03

Insurer

Assessing risk, managing policies and making informed decisions around assets.

Research approach

01

Desk research

Insurance industry, terminology and existing product knowledge.

02

Field research

Interviews and observation within users' working environments.

03

Discovery sessions

Blank canvasing and collaborative exploration.

04

Synthesis

Tasks, goals, behaviours, tools, stakeholders and pain points.

05 — Key insight

From policy-centric to asset-centric.

BEFORE

Fragmented workflows

Users often needed to navigate between different areas of the product to complete related tasks.

INSIGHT

Users think about the asset

Multiple tasks and decisions could be connected through the asset at the centre of the workflow.

RESPONSE

Asset-centric experience

Bring relevant information, actions and context together around the asset.

06 — Define what to solve

Turning research into design hypotheses.

The research was translated into a series of hypotheses that connected user needs with potential product opportunities.

01

Risk awareness

Users want to know when an asset enters a war zone.

02

Risk visibility

Users want to see an asset's journey through a war zone.

03

Risk exploration

Users need to see assets within a specific zone and timeframe.

04

Proactive action

Users want the ability to generate quotes before entering a war zone.

05

Efficiency

Users need to complete multiple tasks in less time.

07 — Design the experience

Turning insights into user journeys.

Primary journey

The strongest product story centred around helping users track an asset, identify risk, understand its impact and take action.

Track asset
↓
Identify risk
↓
Understand impact
↓
Take action

Supporting journeys

01

Track Asset

02

Filter content within the risk map

03

Create an agreed-rates quote

04

Collaborative workspace

01: Track AssetFigma prototype
02: Asset Map FilterFigma prototype
03: Agreed RatesFigma prototype
04: Collaborative workspaceFigma prototype
08 — Validate

Prototype → test → refine.

Rather than moving directly into high-fidelity UI, concepts were reviewed with stakeholders and key user groups before being refined.

01

Concept

Explore possible approaches to the problem.

02

Low fidelity

Establish structure and interaction.

03

Stakeholder review

Test the direction against business requirements.

04

User testing

Present concepts to relevant user groups.

05

Iteration

Refine the experience based on feedback.

Prototype evolution
09 — Information architecture

Restructuring the product around how users work.

Research revealed the need for clearer relationships between assets, policies, risk information and actions. This informed a reassessment of the information architecture, navigation and filtering.

Fragmented workflows
Asset centric workflows
INSIGHT

Make the asset the centre of the experience.

An asset-centric structure created a clearer relationship between information and actions, helping users complete related workflows with less navigation.

10 — UI design

From structure to interface.

Once the underlying experience was established, I translated the journeys and information architecture into a scalable interface system.

11 — Accessibility

Designing for clarity and accessibility.

Typography

Clear hierarchy and readable type.

Contrast

Appropriate colour contrast across interface elements.

Content visibility

Important information remains easy to locate and interpret.

Responsive behaviour

Interfaces designed to adapt across screen sizes.

Interaction

Clear states and predictable interaction patterns.

12 — Design → engineering

Designing with implementation in mind.

Design wasn't the end of my involvement. I worked closely with front-end engineers to help translate the experience into the product.

01

Figma

User journeys, wireframes, UI and prototypes.

02

Specification

Content, fonts, icons, styles and interaction specifications.

03

Front-end

Translating interface patterns into working UI.

04

Engineering

Collaborating with developers throughout delivery.

05

Production

Reviewing the implemented experience and iterating.

13 — Measurement

Learning from how people use the product.

Product analytics and qualitative feedback were used to understand behaviour and identify opportunities for continued improvement.

BEHAVIOUR

Session behaviour

Understanding how users moved through the product.

EFFICIENCY

Task completion

Looking at task length and user friction.

ENGAGEMENT

Feature usage

Understanding which capabilities users engaged with.

QUALITATIVE

User feedback

Combining behavioural data with user observations and feedback.

14 — Outcome

Building a more user-centred foundation for Insurwave.

More user-centred product direction

Research created a stronger understanding of the three core user groups and their workflows.

More efficient workflows

The asset-centric approach created a clearer route through related tasks.

Greater self-service

The product moved towards reducing dependency on backend processes.

Scalable UX foundation

Journeys, IA, prototypes and design patterns provided a foundation for continued product development.

Stronger design–engineering collaboration

Design was carried through into implementation through close collaboration with engineering.

15 — Reflection

What I learned as a founding designer.

Working as the founding UI/UX designer meant there was no established design process to simply follow. I had to help create the process while simultaneously delivering product work.

That meant moving between stakeholder discovery, user research, product strategy, information architecture, interaction design, prototyping, testing and implementation.

The experience reinforced something that has remained central to my approach to product design:

Good UX isn't about removing complexity. It's about making complexity understandable and actionable for the people who need to work with it.

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